The Conductor cards

NameImageRarityTypeCostDescription
HollySpecialAttack0Gain 3 Block. Deal 3 (6) damage.
DefendBasicSkill1Gain 5 (8) Block.
ForgeBasicAttack0snowpunk:Hot. Deal 3 (4) damage. Upgrade a card.
Snow StackBasicSkill2snowpunk:Cold. Gain 8 (11) Block. Gain[snowpunk:SnowIcon] next turn.
StrikeBasicAttack1Deal 6 (9) damage.
AnvilSpecialPower1give it 3 snowpunk:Plating.
ArmageddonSpecialSkill1Make your hand snowpunk:Hot. Exhaust.
ArmorSpecialPower2Whenever you gain Block,
BarrelSpecialPower0For each card in your hand at the end of your turn,
BarrierSpecialSkill1Gain 5 Block twice.
BeltSpecialSkill0Draw 2 cards. snowpunk:Clank: Discard 2 cards.
BismuthSpecialSkill1Double target's Debuffs. Exhaust.
BladeSpecialAttack1Deal 16 damage.
Brass MagnetSpecialPower0After you play a card with snowpunk:Modifications,
CaneSpecialSkill0snowpunk:Hook target enemy.
CapsuleSpecialSkill0Gain [E] [E] . snowpunk:Clank: Lose [Snowpunk:SnowIcon] .
CompactorSpecialPower1Exhaust it and gain 3 snowpunk:Brass.
ConductoSpecialSkillConducto
CounterSpecialPower1The first 2 times you draw a card each turn,
CryogenSpecialSkill0Apply 4 snowpunk:Chill.
Dirty DanSpecialAttack2snowpunk:Hot. Deal 18 (23) damage. Reduce the cost of ALL Dirty Dans by 1 this combat.
EmbersSpecialPower1apply 4 snowpunk:Singe to a random enemy.
FluxinatorSpecialPower0randomly make it snowpunk:Hot or snowpunk:Cold.
FreezerSpecialSkill0Convert your [E]  to [Snowpunk:SnowIcon] .
FrosterSpecialPower2give it a snowpunk:Hat.
GarlandSpecialPower1gain 4 [Snowpunk:HollyIcon] .
GobletSpecialSkill1Gain 4 Strength. Prevent your next Buff. Exhaust.
Heat CoilsSpecialSkill0Apply 4 snowpunk:Singe.
HollowSpecialSkill0snowpunk:Desperation.
Iron SheetSpecialAttack1Gain 7 Block. Deal 7 damage.
JugglerSpecialSkill2Give 2 random cards a snowpunk:Hat.
LatchSpecialPower0At the start of your turn,
MagnifierSpecialPower1Whenever you draw a Power or Exhaust card,
MirrorSpecialPower1add a copy to your discard pile.
Mr.SpecialSkillMr.
Nor'EasterSpecialSkill1Make your discard pile snowpunk:Cold. Exhaust.
RandomizerSpecialPower1add a random Attack of any color to your hand.
ReplicableSpecialSkill0snowpunk:Duplicate.
SearingSpecialSkill0Can be Upgraded many more times.
SlicerSpecialAttack1Deal 7 damage twice.
SmelterSpecialSkill0Move 1 Exhausted card to the Evaporate pile.
SpectrometerSpecialSkill0Exhaust a card. Add1 Shiv to your hand.
SpringlockSpecialPower1Whenever you're attacked without Block,
SuperchargeSpecialSkill2Double your Buffs. Exhaust.
SwiftSpecialAttack0snowpunk:Dualstrike.
TongsSpecialPower1Upgrade it 2 times.
ToolboxPartSpecialSkill1Double a card's [Snowpunk:GearIcon] . Exhaust.
TrenchSpecialSkill1Double your Block.
VentsSpecialPower0Whenever you draw a card from the Evaporate pile,
WhipSpecialPower1Whenever you apply a Debuff,
WinderSpecialSkill2snowpunk:Overdrive your hand.
WrenchSpecialPower0After a card snowpunk:Clanks,
Chestnuts RoastingCommonSkill0Gain 3 (4) snowpunk:Holly. Apply 2 snowpunk:Singe.
Christmas CookiesCommonAttack0snowpunk:Hot. Deal 4 (5) damage. The next card you play gains 1 snowpunk:Hot.
Cold ShoulderCommonSkill1snowpunk:Cold. Apply 3 (4) snowpunk:Chill. Apply 1 (2) Weak.
Drill BitCommonAttack1snowpunk:Hot. Deal 7 (10) damage. Apply [snowpunk:GearIcon] [#ffffff][] Vulnerable.
Egg NogCommonSkill0Apply 2 (3) snowpunk:Chill. Gain [snowpunk:SnowIcon]  next turn.
Final TouchCommonSkill1Gain 5 (8) Block. Increase a card's snowpunk:Modifications by 1.
Hot ChocolateCommonSkill1snowpunk:Hot. Apply 4 snowpunk:Singe.
Jingle BellsCommonSkill1Gain 7 (9) Block. Gain 4 snowpunk:Holly.
OverblownCommonAttack1Deal 8 (11) damage. Draw [snowpunk:GearIcon]  cards. snowpunk:Clank: Discard [snowpunk:GearIcon]  cards.
Piercing BlastCommonAttack1snowpunk:Hot. Deal 8 (11) damage to ALL enemies.
Pipe BurstCommonSkill1Gain 4 (5) Block twice. snowpunk:Clank: snowpunk:Evaporate a random card.
QuickflashCommonSkill0snowpunk:Hot. Gain 4 (5) Block.
Scrap PileCommonAttack1Gain 6 (9) Block. Deal 6 damage to a random enemy.
Snow FortCommonSkill1Gain 5 (7) Block. Draw [snowpunk:SnowIcon]  cards.
SnowpunkCommonSkill1snowpunk:Cold. Gain 4 snowpunk:Brass.
SproinketCommonAttack1Deal 6 (9) damage. Gain [snowpunk:GearIcon] [#ffffff][] snowpunk:Brass. Prevent the next time snowpunk:Brass would be consumed.
ToolboxCommonAttack1Deal 3 (5) damage to ALL enemies. Upgrade your hand.
Train ScytheCommonAttack2Deal 6 (7) damage to ALL enemies twice.
VentilationCommonSkill2Gain 11 Block. snowpunk:Evaporate up to [snowpunk:GearIcon]  cards in your discard pile.
WhistolCommonAttack0Deal 11 (13) damage. snowpunk:Clank: Increase this card's cost by 1.
All Aboard!UncommonPower1Whenever a card snowpunk:Evaporates, gain 2 (3) snowpunk:Brass.
Better Watch OutUncommonAttackXDeal 5 (7) damage twice. Add X copies of this to your discard pile. Exhaust.
Black IceUncommonSkill1snowpunk:Cold. Apply [snowpunk:SnowIcon] ( + !M!) [#ffffff][] snowpunk:Chill, Weak, and Vulnerable to ALL enemies. Exhaust.
BlowtorchUncommonAttack1Deal 7 (11) damage. Give a card [snowpunk:GearIcon] [#ffffff][] snowpunk:Hot and Upgrade it.
BoilerUncommonSkill2(snowpunk:Hot.)Gain 12 (14) Block. Apply [snowpunk:GearIcon] [#ffffff][] snowpunk:Singe to ALL enemies.
Brain BlastUncommonAttack1Deal 8 (11) damage to ALL enemies. Cards with [snowpunk:GearIcon]  act like they have 1 more [snowpunk:GearIcon]  this turn.
Brass KnucklesUncommonAttack1Deal 6 (8) damage twice. Doesn't consume snowpunk:Brass. snowpunk:Clank: Apply 1 Artifact.
Candy CaneUncommonAttack1Deal 9 (12) damage. If you have more Block than the target's HP, remove them from combat.
CarolUncommonSkill1Gain 6 snowpunk:Holly. Increase this card's snowpunk:Holly by 2.
Chill OutUncommonSkill1Apply 5 (7) snowpunk:Chill. If the enemy doesn't intend to attack, gain[snowpunk:SnowIcon] [snowpunk:SnowIcon] .
ClockworkUncommonPower1(The next card you play with [snowpunk:GearIcon]  gains 1 [snowpunk:GearIcon].)Whenever you play a card with [Snowpunk:GearIcon], draw a card.
ConveyorUncommonSkill1Draw [snowpunk:GearIcon]  cards. snowpunk:Clank: Lose 1 [Snowpunk:GearIcon] .
CryogenizerUncommonSkill1snowpunk:Cold. Apply 3 (5) snowpunk:Chill to ALL enemies. Increase a card's snowpunk:Cold by 1.
Deck the HallsUncommonAttack1Deal 8 damage to ALL enemies. Gain 3 (4) snowpunk:Holly. If you already had snowpunk:Holly, gain 3 (4) more.
Deco-BotUncommonPower2Whenever you play a snowpunk:Clank card, give it 2 (3) snowpunk:Plating and gain 2 (3) snowpunk:Holly.
Engine OffloadUncommonSkill1Return a card from the Evaporate pile to your hand. Give it a snowpunk:Hat (and 1 snowpunk:Hot). Exhaust.
Fine TunedUncommonSkill1(Retain.)Draw 1 card. The next card with snowpunk:Modifications or snowpunk:Clank you play this turn costs 0.
Fire FistUncommonAttack1snowpunk:Hot. Deal 7 (10) damage. Apply 2 snowpunk:Singe and Vulnerable. Exhaust.
FrostbiteUncommonPower1(Gain [Snowpunk:SnowIcon].)Attacks deal additional damage equal to your [Snowpunk:SnowIcon].
GeneratorUncommonSkillUnplayable. The next time a card snowpunk:Clanks, discard this card to draw 1 (2) card(s) and gain [E].
GizmoUncommonAttack2Gain 9 (10) Block. Deal 9 (10) damage. Gain [Snowpunk:GearIcon] [#ffffff][] snowpunk:Plating.
GreatforgeUncommonPower1 (0)Whenever you draw a card during your turn, Upgrade it.
Hammer TimeUncommonAttack2snowpunk:Hot. Deal 6 (8) damage to a random enemy [snowpunk:GearIcon]  times. Exhaust.
Hat TrickUncommonSkill1Gain 5 (8) Block. Give a random card a snowpunk:Hat.
HeadshotUncommonAttack2snowpunk:Cold. Deal 10 (13) damage.Deals 4 (5) additional damage per [snowpunk:SnowIcon] .
Heat MiserUncommonSkill1snowpunk:Hot. Apply 6 (8) snowpunk:Singe to ALL enemies.
Ice WallUncommonSkill2snowpunk:Cold. Gain 8 (10) Block. Gains 3 (4) additional Block per [snowpunk:SnowIcon] .
IcicleUncommonAttack1 Deal 6 (7) damage. Gain[snowpunk:SnowIcon].
It's Cold OutsideUncommonSkill1snowpunk:Cold. Give up to [Snowpunk:SnowIcon]  cards ( + !M! cards) in your hand 1 snowpunk:Cold. Exhaust.
JuggleUncommonSkill1Choose a card. Move (Copy) its snowpunk:Modifications to another card.
KindnessUncommonSkill1Heal an enemy 8 (10) HP. Apply 8 (10) snowpunk:Chill.
Let It SnowUncommonSkill1snowpunk:Cold. Apply [snowpunk:GearIcon] [#ffffff][] snowpunk:Chill to ALL enemies. Enemies lose HP equal to their snowpunk:Chill.
Mr. 10 BelowUncommonPower2The first time you play a snowpunk:Cold card each turn, increase its snowpunk:Cold by 1 and gain 5 (7) Block.
Nixie TubeUncommonSkill1Upgrade a card 3 times.
Perfection?UncommonAttack1Deal 14 (17) damage. snowpunk:Clank: Transform this card into a random Attack with this snowpunk:Clank.
Pinhead LarryUncommonSkill1snowpunk:Cold. Gain 6 (9) Block. Add a Dirty Dan to your hand.
Ratchet StrikeUncommonAttack1Deal 11 (14) damage. Prevent the next [snowpunk:GearIcon]  times you would snowpunk:Clank.
Release ValveUncommonSkill1Put [snowpunk:GearIcon] [#ffffff][] random (not random)snowpunk:Evaporated cards into your hand. Give them a snowpunk:Hat.
Rockin' AroundUncommonAttack3Deal 9 (11) damage twice. Give a card in your hand a snowpunk:Hat.
ScaldUncommonAttack2Deal 10 (12) damage. Apply 3 (4) snowpunk:Singe. Gain Block equal to the enemy's snowpunk:Singe.
Shovel CoalUncommonPower1 (0)At the start of your turn, put a random snowpunk:Evaporated card into your hand.
Silver BellsUncommonSkill2Gain 6 (7) Block twice. Gain 6 (7) Block next turn.
Sleigh RideUncommonAttack4Deal 16 (19) damage to ALL enemies. Costs 1 less per [snowpunk:SnowIcon] .
Snow AngelUncommonPower1(Gain [Snowpunk:SnowIcon].)Whenever you play a Block card, give it 1 snowpunk:Plating.
SnowblowerUncommonAttackXDeal 6 (10) damage to a random enemy X times. snowpunk:Clank: Lose all snowpunk:Plating.
Stocking StufferUncommonSkill1Put a (!M!) card(s) from your draw, discard, or Evaporate pile into your hand. Exhaust.
TinkerUncommonSkill0Gain 3 snowpunk:Brass. Upon pickup, Upgrade a card in your deck.
Too MuchUncommonPower1The first card you play each turn gains 1 snowpunk:Hot and applies 3 (5) snowpunk:Singe to a random enemy.
WeldUncommonAttack1Deal 6 (10) damage. Apply [snowpunk:GearIcon]snowpunk:Singe.
WorkshopUncommonSkill1Gain 5 (7) snowpunk:Brass. The next card you play with [snowpunk:GearIcon]  gains 1 [snowpunk:GearIcon] .
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RareSkill0
Another AnvilRareAttack2snowpunk:Unnate. snowpunk:Heavy. Deal 18 (21) damage to ALL enemies. Upgrade ALL your cards.
Artillery CargoRareAttack3Deal 36 (42) damage. snowpunk:Clank: To a random enemy.
Be Not AfraidRarePower3 (2)Prevent the next 2 times you would lose 7 or more HP.
Biased CogRarePower2 (1)At the start of your turn, 1 random card in your hand with [Snowpunk:GearIcon]  gains 1 [Snowpunk:GearIcon] .
Black FlashRareAttack3Deal 6 (9) damage twice.Give ALL Attacks in your hand a snowpunk:Hat. Exhaust.
BreakthroughRareAttack1Deal 10 (11) damage. Put all cards with [snowpunk:GearIcon]  from your discard pile into your hand.
CHOO CHOO!RarePower5Gain 30 (40) Block. At the start of your turn, deal damage to ALL enemies equal to your remaining Block.
Chugga ChuggaRareSkill1Shuffle a CHOO CHOO! (*Mk !Snowpunk:Info!) into your draw pile. Exhaust.
CombinatronicsRareSkill1(snowpunk:Hot.)Choose two cards with the same cost. Remove the first one and make the second one play a copy of it. Exhaust.
FIVE GOLDEN RINGSRareSkill2(snowpunk:Cold.)Apply [snowpunk:GearIcon] [#ffffff][] snowpunk:Plating to ALL viable cards in your hand. Exhaust.
Friend FireRareSkill2snowpunk:Evaporate any number of cards. Gain 6 (8) Block for each card Evaporated. Exhaust.
FrostburnRareSkillXApply 3 (4) snowpunk:Chill and snowpunk:Singe X times. Exhaust.
FrozenRareAttack1snowpunk:Cold. Deal 8 (11) damage. snowpunk:Chill acts as snowpunk:Singe for this enemy this turn. Apply 3 (4) snowpunk:Chill.
GiftRareSkill1Choose 1 of 3 (5) random cards of any other color to add to your hand. Give it a snowpunk:Hat. Exhaust.
Golden TicketRareSkill1Put a copy of 1 (2) non-Exhausted card(s) into your hand. Exhaust.
IncinerateRareSkill1Multiply the enemy's snowpunk:Singe by 2 (3). Exhaust.
InventRareSkillWhen you draw this card, create a new card from various parts and permanently replace this one with it.
JumblomaticRarePower2 (1)After a card snowpunk:Clanks, reverse the next snowpunk:Clank effect.
MiserRareSkill1The next (!M!) snowpunk:Hot or snowpunk:Cold card(s) you play this turn plays (play) twice.
Oh Christmas TreeRareSkill1Gain 12 snowpunk:Holly. Exhaust. (not Exhaust.)
OverheatedRareAttack1snowpunk:Hot. Deal 8 (11) damage. Apply 3 (4) snowpunk:Singe. snowpunk:Singe is not removed from this enemy this turn.
Pressure ValvesRarePower2 (1)Card effects act as if you have 2 more [snowpunk:SnowIcon] .
PyromaniacRarePower2 (1)snowpunk:Hot cards play twice. At the end of your turn, Exhaust your Evaporate pile.
Snow MiserRareSkill2Apply 16 (22) snowpunk:Chill to ALL enemies. Exhaust.
Steam FormRarePower3Ethereal. (not Ethereal.) The first card you play each turn costs 0.
Sunlight YellowRareSkill1Give a card in your hand snowpunk:Overdrive. Exhaust. (not Exhaust.)
The SnowmanRareSkillXEthereal. Next turn, draw X (X+!M!) cards and gain X (X+!M!) [snowpunk:SnowIcon]. Exhaust.
Steam TrainLegendaryAttack9Deal 100 (140) damage     to ALL enemies.

The Conductor relics

NameImageTierPoolDescriptionFlavor
Ice Cream SandwichStarterSnowy_blue_colorAt the start of each combat, gain [snowpunk:SnowIcon] .Always have a spare.
Brass PipeCommonSnowy_blue_colorAt the start of combat, gain 5snowpunk:Brass.For a busy mind.
Spare GloveCommonSnowy_blue_colorsnowpunk:Cold cards Retain.'Bit chilly, innit?'
Spare WrenchCommonSnowy_blue_colorPrevent the first 2 times you would snowpunk:Clank each combat.'I was wondering where I put this thing!'
Brass EggUncommonSnowy_blue_colorWhenever you add a card to your deck, increase its damage and Block by 3.You can hear spinning cogs inside.
MistletoeUncommonSnowy_blue_colorAt the start of combat, gain 7snowpunk:Holly.'So romantic!'
MonocleUncommonSnowy_blue_colorThe first card with [Snowpunk:GearIcon]  you play each combat gains 2 [Snowpunk:GearIcon] .'Do you see what I see?'
Magic ScarfRareSnowy_blue_colorWhenever you play a card with a Hat, draw a cardTo go with that other piece of magical clothing.
Strange GizmoRareSnowy_blue_colorWhen adding cards into your deck, you may Upgrade a random card instead.Truly a marvel of machinery.
Banana SplitBossSnowy_blue_colorAt the start of combat, gain [Snowpunk:SnowIcon] [Snowpunk:SnowIcon] [Snowpunk:SnowIcon] . Replaces IceCreamSandwich.With three scoops!
LightbulbBossSnowy_blue_colorThe first time you snowpunk:Clank each turn, gain [E] .Mr. Krabs, I have an idea!
Chemical SShopSnowy_blue_colorX Cost cards no longer consume [Snowpunk:SnowIcon] .WARNING: Not for consumption. Even though it tastes like ice cream. Don't ask how I know that.

The Conductor potions

NameImageRarityDescription
Bottled InspirationCommonGain 10Brass.
Steamfog BrewUncommonApply 5Singe and 5Chill.
Iceblast TonicRareGive 1Cold to all cards in your hand.

The Conductor keywords

NameDescription
BlurBlock is not removed at the start of your next turn(s).
BrassIncrease the damage and Block of the next viable card you play for the rest of combat.
BufferPrevent the next time you would lose HP.
CargoCards in Cargo retain between combats until they are removed.
ChillChilled creatures deal less damage this turn.
ClankPerform an effect unless prevented.
Cold [snowpunk:ColdIcon]Draw [snowpunk:ColdIcon] cards.
CondensedThis card can be played this turn even if you don't have enough [E] , but if you play it this way, it Exhausts.
CrankThe next card you play with [Snowpunk:GearIcon]  gains [Snowpunk:GearIcon] .
DesperationIf you are at or below 50% of your max HP, or have at least 2 unique Debuffs, this card costs 0.
DualstrikeIf this card is the first one played this turn, play a copy of it.
DuplicateAdd a copy of this card to the discard pile.
EvaporateShuffle a card into the Evaporate pile.
EvaporatedAny cards in the Evaporate pile are Evaporated.
Fireball [snowpunk:FireIcon]The next card you play becomes Hot.
FrigidFrigid creatures take more damage from Attacks equal to their Chill.
FuseRemove a card from combat. The card it is fused to plays a copy of it for the rest of combat.
Gears [snowpunk:GearIcon]Increase a card's [snowpunk:GearIcon] effects.
HatThis card is free to play, but then loses a Hat.
HeavyWhenever this card is reshuffled, move it to the bottom of your draw pile.
Holly [snowpunk:HollyIcon]If you have 12 or more Holly, your next Attack or Skill plays twice and then you lose 12Holly.
HookIf you have more Block than the target's HP, remove them from combat.
Hot [snowpunk:HotIcon]Shuffle into the Evaporate pile. When drawn from the Evaporate pile reduce Hot by 1.
ModificationsModifications include Hot,Cold, [Snowpunk:GearIcon] , Plating, and Hats!
OverclockIncrease modifiable effects on the card by 25% per stack.
Overdrive [snowpunk:OverIcon]Play an additional time for each Overdrive.
Plating [Snowpunk:PlateIcon]Increase the damage and Block of a card.
Snowball [snowpunk:SnowIcon]Counts as [E]. Spent after [E]. Conserved between turns.
SingeSinged creatures lose HP whenever a card Evaporates.
SlipshodCan only be Upgraded during combat.
UnnateStarts each combat at the bottom of your draw pile.

The Conductor creatures

NameImageTypeHP
the ConductorPlayer65-72